We’re excited to share our complete VFX journey, where we explored every step of the process.
We started by planning scenes and then created assets like digi doubles and detailed destruction environments. It was an incredible experience as we worked on digi double animation, FX simulation, destruction sequences, and careful compositing.
Take a look at the outcome of our team’s hard work in bringing Superman and Lois Season 3 to life.
We used our skills in design, modeling, muscle simulation, lighting, rendering, and compositing to bring the creature to life. We worked closely with the show’s VFX producer and showrunners to understand their vision and goals for the creature. Together, we developed a one-of-a-kind design that fit seamlessly into the show’s universe, creating a visually stunning result.

Our journey began with in-depth collaboration with the show’s VFX producer and showrunners. Through detailed discussions, we gained a thorough understanding of their vision and goals for the creature. This collaborative approach paved the way for the development of a unique and visually compelling design that aligned with the show’s narrative and overall aesthetic.



We meticulously translated the approved concept into an intricate and highly detailed 3D model. Utilizing advanced modeling techniques and industry-standard software, our team brought the creature to life, paying meticulous attention to every curve, texture, and feature. Regular feedback sessions ensured that the model met the VFX producer and showrunners’ expectations.

To achieve lifelike movements and behavior, our team implemented advanced muscle simulation techniques. By accurately simulating the creature’s musculature and articulation, we achieved organic and believable motions that seamlessly integrated with the live-action footage. Close collaboration with the VFX producer and showrunners ensured that the creature’s movements aligned with its characteristics and the desired emotional impact.
Our team worked closely with the show’s lighting director to create a visually captivating environment for the creature. We meticulously designed and implemented lighting setups that complemented the show’s cinematography and enhanced the creature’s presence. By carefully considering the creature’s unique attributes and the scene’s mood, we crafted lighting that seamlessly blended the digital creation with the practical elements.


Utilizing cutting-edge rendering techniques and software, we transformed the creature into a photorealistic entity. Our team paid meticulous attention to details such as texture mapping, shading, and global illumination to achieve a high level of visual fidelity. Iterative rendering passes and feedback loops with the VFX producer and showrunners ensured the final output met the show’s aesthetic requirements.


Boxel Studio’s virtual scouting toolkit for Unreal Engine! Our cutting-edge custom tools are designed to revolutionize the way you plan and execute your film or video production. With our software, you can seamlessly integrate real-world scans, create immersive 3D environments, pre-block cameras, and plan out VFX scenes with precision and ease.
Our tools empower you to pre-block cameras, allowing you to plan out shots and camera movements beforehand. This feature streamlines the production process, saving valuable time and resources on set. You can experiment with different camera positions, test out various lenses, and even simulate camera movements to visualize the final result before stepping foot on location.
But it doesn’t stop there. Boxel Studio’s virtual scouting toolkit also enables you to pre-plan VFX scenes, giving you a comprehensive understanding of how visual effects will interact with the environment. You can position virtual assets, simulate particle effects, and even test out complex VFX sequences, all within the virtual environment. This level of pre-visualization allows you to fine-tune your VFX plans and ensure a seamless integration between the practical and digital elements of your production.
Not only does the virtual scouting toolkit excel within the Unreal Engine environment, but it also seamlessly integrates with popular 3D software such as Maya or Blender. Our technology allows you to leverage the information and assets created in the real-time engine and effortlessly transfer them to your preferred 3D modeling and animation software.
With a simple and streamlined workflow, you can export your camera setups, 3D environments, and pre-planned VFX scenes from Boxel Studio directly into Maya or Blender. This integration ensures a smooth transition between virtual scouting and the subsequent stages of production, enabling you to leverage the power of industry-standard software for further refinement, animation, and rendering.
With Boxel Studio, you have the power to elevate your filmmaking process by combining the best of real-world scouting and virtual pre-production. Our tools provide a collaborative and intuitive workflow that enhances communication between directors, cinematographers, production designers, and VFX artists. The result? A smoother, more efficient production pipeline, leading to remarkable visual storytelling. Experience the future of virtual scouting in Unreal Engine with Boxel Studio’s custom tools. Unlock the potential of your creative vision and bring your projects to life like never before.
Bringing the legendary character “Onomatopoeia” to life in a live-action setting was a big challenge. Our goal was to capture the essence of this iconic super villain and showcase their power in a visually impressive way.
To achieve this, our team used visual effects, specifically focusing on a particle-based solution using Houdini. We wanted to make sure that each strike from Onomatopoeia had a unique and powerful effect. We carefully designed a mesmerizing pattern that dynamically moves the mask with each attack.
The process was exciting and full of experimentation and creativity. We wanted to honor the character’s reputation and bring their intimidating presence to the screen. After many iterations and refinements, we achieved an effect that truly portrays the immense power and menace of Onomatopoeia.
We are incredibly proud of the final result, which showcases the character’s extraordinary abilities in a captivating and astonishing way. Seeing Onomatopoeia’s mask ripple and twist with every strike adds to the excitement of their on-screen appearances.
At Boxel Studio, we prioritize staying ahead in the ever-evolving industry by embracing innovation and continually testing and adapting revolutionary tools. Our focus lies in optimizing the production pipeline, from previz to motion capture, animation, and compositing. By harnessing the power of AI and real-time engines, we streamline and enhance these processes, saving valuable time and resources while maintaining top-notch quality.
Our dedicated R&D department is at the forefront of innovation, constantly exploring the latest tools and technologies. By proactively seeking out cutting-edge advancements, we ensure that our workflows are always up-to-date and capable of pushing the boundaries of what is possible. With AI, we automate tasks, accelerate workflows, and improve overall efficiency. Real-time engines enable us to visualize and interact with assets and scenes instantly, facilitating quick decision-making and collaboration among our team members.

